A fast-paced top-down boss rush game where the player wields spinning weapons to defeat powerful foes. 

  • Each battle tests reflexes and strategy, as enemies have unique attack patterns and phases. 
  • The prototype focuses the basic combat gameplay, and a relatively complete game flow.
  • To be extended with rouge elements on weapons and so on.

Credit to my own open-source main-menu template: Simple Concept Template: Main Menu by Unchain

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couldn't start

Have you tried refresh the page? It is slow for the first time you start the game.

Hey, wondering if there was a standalone version (should be easy to export from Godot) for Windows or Linux, since HTML version runs quite slow on my laptop.

Hi, sry for this issue. I am going to refactor it later and then update it altogether.